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00:05:45  <nerd_ema>yawnt: hi
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00:07:27  <nerd_ema>someone can help me?
00:07:39  <blakmatrix>nerd_ema: sure
00:07:46  <blakmatrix>nerd_ema: what is up
00:08:12  <nerd_ema>on node.js, what is the public directory for saving my canvas?
00:10:06  <blakmatrix>nerd_ema: save it to your application directory path.resolve(__dir)
00:10:26  <blakmatrix>or somewhere under your application
00:11:30  <nerd_ema> console.log(path.resolve(__dir)); ^ ReferenceError: path is not defined
00:11:59  * Heboquit
00:12:36  <nerd_ema>i must require "path" xD
00:13:00  <llappy_>isn't it __dirname?
00:13:27  <blakmatrix>nerd_ema: yes just add `var path = require('path');` at the top of your file
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00:14:06  <nerd_ema>ReferenceError: __dir is not defined
00:14:14  <llappy_>blakmatrix: would that get overwritten in a redeploy, out of curiosity?
00:14:17  <llappy_>nerd_ema: use __dirname
00:14:23  <nerd_ema>oks i try
00:14:57  <nerd_ema>nice tnx! :)
00:15:07  <llappy_>welcome
00:15:13  <nerd_ema>and i need to create a public directory is true?
00:15:18  <blakmatrix>nerd_ema: what llappy_ said... sometimes i forget the "name" part ... yeah are you expecign thsi to stick around on a new deploy?
00:15:51  <llappy_>nerd_ema: not necessarily. Everything under your app directory is treated the same (except node_modules, I suppose)
00:16:45  <nerd_ema>but on nodejitsu server if i save a image at next deploy the image not exist
00:16:51  <llappy_>blakmatrix: yeah, would that stick around through deploys? I wouldn't expect it to.
00:17:09  <blakmatrix>no all storage on a drone is temporary
00:17:25  <llappy_>nerd_ema: you'll have to stick the image somewhere else, then
00:17:40  <llappy_>you could store it in a mongodb, I suppose
00:17:42  <blakmatrix>like S3 or a CDN
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00:17:52  <blakmatrix>or a DB
00:18:04  <nerd_ema>blakmatrix: db not :S
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00:18:47  <blakmatrix>llappy_: I always felt storing images/binaries in DBs was a bit funny
00:18:52  <llappy_>storing arbitrary binary in a DB makes me feel eww-ish, but then I remember this isn't SQL
00:18:54  <nerd_ema>i need to have a directory , where i check if exist an image, and else i create that
00:19:37  <llappy_>blakmatrix: yeah, I tend to stick stuff in the fs when possible, but mongodb can handle it
00:19:50  <blakmatrix>nerd_ema: sounds like yo uneed mkdirp posibly
00:20:04  <blakmatrix>nerd_ema: its equivalent to mkdir -p
00:20:24  <llappy_>http://docs.mongodb.org/manual/applications/gridfs/ <-- this is actually designed for storing large files in MongoDB
00:21:18  <llappy_>I actually stored images and binaries in SQL once
00:21:23  <nerd_ema>i can use that for check if dir exist?
00:21:25  <nerd_ema>if (path.existsSync(__dirname + "\public")) { }
00:21:30  <llappy_>the site worked fine, but I felt bad about it afterwards
00:21:39  <llappy_>(I was 14 at the time)
00:21:44  <llappy_>nerd_ema: why is that a backslash?
00:22:12  <nerd_ema>because __dirname is that : "C:\server\nodejs"
00:22:20  <blakmatrix>nerd_ema: I'd us fs.exists or existsSync http://nodejs.org/api/fs.html#fs_fs_exists_path_callback
00:22:39  <llappy_>nerd_ema: yeah, Node.js isn't going to take that well
00:22:49  <llappy_>backslashes are for escaping, not paths
00:23:10  <nerd_ema>llappy_: and how i need to write? :S
00:23:12  <llappy_>you're just escaping the letter p, so I'd expect that just to come out as� the letter p
00:23:20  <llappy_>nerd_ema: just make it a forward slash
00:23:23  <blakmatrix>nerd_ema: use path.join(__dirname,'public')
00:23:31  <llappy_>better yet, that
00:23:55  <nerd_ema>if (fs.existsSync(path.join(__dirname,'public'))) { }
00:23:58  <nerd_ema>is correct? Xd
00:24:10  <nerd_ema>sorry but im noob and i don't know the english ahah xD
00:24:35  <llappy_>should be good
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00:25:40  <nerd_ema>tnx xD
00:25:48  <nerd_ema>now is ok the creation of directory?
00:25:49  <nerd_ema>var dirPath = path.join(__dirname,'public'); if (fs.existsSync(dirPath)) { } else { fs.mkdir(dirPath); }
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00:27:09  <llappy_>nerd_ema: don't do if(){}else{stuff();}
00:27:15  <blakmatrix>i'd do https://gist.github.com/4272990 I like async
00:27:17  <llappy_>nerd_ema: just do if(!){stuff();}
00:27:33  <llappy_>blakmatrix: if it's running at startup, though, blocking may be a good thing
00:27:45  <nerd_ema>llappy_: no no, i know that xD i need to write into the true case
00:27:57  <llappy_>OK, cool then
00:28:15  <blakmatrix>llappy_: async.waterfall then ;)
00:28:20  <coderarity>i agree with nerd_ema
00:28:29  <coderarity>i mean, llappy_ \
00:28:40  <coderarity>synchronous is better for start up stuff
00:29:05  <llappy_>I should really look into async.waterfall
00:29:07  <nerd_ema>blakmatrix: i need sync not async :S
00:29:28  <coderarity>nerd_ema: if your app is already listening for connections, definitely do async
00:29:53  <llappy_>also, async.auto
00:29:57  <blakmatrix>coderarity: llappy_ if there is a callback path then it don't matter though :)
00:31:42  <coderarity>blakmatrix: I mean, synchronous is faster in cases where you don't really have any work to do until stuff is loaded anyways, especially for file system stuff - it should definitely matter performance-wise
00:31:48  <coderarity>functionality wise, it doesn't matter, though
00:32:53  <nerd_ema>:S now is so hard :D
00:33:11  <nerd_ema>i need to know if exist an image into public . . .
00:33:40  <coderarity>it doesn't matter, either way works
00:33:58  <coderarity>if you don't have a problem right now it's unimportant
00:34:13  <coderarity>(i mean, with performance)
00:34:15  <nerd_ema>that is correct? for check if image exist
00:34:16  <nerd_ema>if (!fs.existsSync( path.join(dirPath,x + "*" + y + ".png"))) { }
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00:34:20  <coderarity>yes
00:34:33  <nerd_ema>coderarity: you tell to me?
00:34:45  <blakmatrix>nerd_ema: that looks ok
00:34:52  <coderarity>it's good
00:34:54  <nerd_ema>tnx blakmatrix
00:35:20  <nerd_ema>now i need to create and handle to my canvas if not exist xD else only handle to my canvas xD
00:35:26  <nerd_ema>it's impossible :D
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00:37:36  <nerd_ema>how i can create an png and open on canvas? xD
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00:41:34  <nerd_ema>sorry, http://pastebin.com/0x1n7PjC that can be correct?
00:42:27  <nerd_ema>mmm yes i have forgot a "tmp"
00:43:30  <coderarity>it's better to do if (fs.existsSync(...)) { s.readFile(...); } else { }
00:43:37  <coderarity>but whatever
00:43:48  <nerd_ema>coderarity: i know that ;)
00:43:52  <blakmatrix>nerd_ema: lots of examples here https://github.com/LearnBoost/node-canvas/tree/master/examples
00:44:30  <nerd_ema>tnx, i want only know if that was the best method :S
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00:57:31  <nerd_ema>i need to add dependences on my progect for "fs" and "path" modules?
00:57:40  <coderarity>nope
00:57:44  <coderarity>those are built-in
00:58:17  <nerd_ema>i have a bug on my code but i cant view my logs :S
00:58:22  <nerd_ema>are old
00:59:30  <coderarity>nerd_ema: username/appname?
00:59:42  <nerd_ema>nerd_ema/nerd_ema
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01:01:34  <nerd_ema>coderarity: you can read my logs?
01:01:49  <coderarity>well, if you don't see them, I can ssh into the drone and get them for you
01:02:07  <coderarity>so yes
01:02:29  <nerd_ema>tnx
01:02:48  <nerd_ema>i need to read my errors for fix it xD
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01:03:33  <nerd_ema>mm now works the log
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01:07:59  <nerd_ema>only one question xD
01:08:31  <nerd_ema>now i have saved my image on public/x*y.png oks? but if i want view my png on browser?
01:08:38  <nerd_ema>that not work
01:08:38  <nerd_ema>http://nerd_ema.jit.su/public/0*0.png
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01:44:19  <Imothep>How can I stop a drone?
01:45:01  <blakmatrix>Imothep: jitsu apps stop
01:45:16  <blakmatrix>jitsu apps stop <username/<appname>
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01:50:23  <Imothep>thx
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02:29:03  <konklone>hello
02:29:19  <konklone>has anyone done any automation scripts around automatically adjusting drone numbers through the Nodejitsu API?
02:29:32  <konklone>I'm thinking about doing this and some examples would definitely help
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02:35:23  <coderarity>konklone: nah, it'd be really weird if you did
02:35:36  <konklone>why is that?
02:36:15  <coderarity>because you'd have to do `jitsu apps setdrones` from a drone
02:36:17  <coderarity>you could do it though
02:36:23  <konklone>I'd be happy to run the script from my own laptop :)
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02:36:35  <coderarity>oh, in that case, it might not be so weird
02:36:50  <konklone>or I could set it up to run from another host's server
02:37:05  <Sly>Or you could just split it up into a separate app.
02:37:08  <konklone>the basic idea is just to watch my nodejitsu user/system load from the outside and scale up or down as needed
02:37:13  <konklone>also true
02:37:28  <coderarity>send requests from your drones to the server that keeps track of stuff with load information
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02:37:40  <konklone>I actually already have the reporting stuff done
02:37:41  <coderarity>and then from there decide if you need to do `jitsu apps setdrones`
02:37:48  <coderarity>and then like, open source it :P
02:37:51  <konklone>http://iic_sockets_staging.jit.su/dashboard
02:38:02  <konklone>below each drone's ID it has the free and total mem
02:38:06  <konklone>and then the loadavg tuple
02:38:11  <coderarity>cool
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02:38:15  <konklone>that comes from redis
02:38:18  <konklone>where they're updated every 5s
02:38:34  <konklone>so I could have whatever script will watch connect to redis and watch the values directly
02:38:35  <Sly>Uhm..
02:38:48  <Sly>I'm not sure if you're actually getting the load from our servers if you're using redis.
02:38:53  <Sly>We don't host redis ourselves.
02:38:55  <konklone>:)
02:38:59  <konklone>it's not the load of the redis box
02:39:05  <konklone>each drone reports its own load numbers
02:39:07  <Sly>So your'e adding it in and then pulling it out?
02:39:08  <konklone>to a central redis server
02:39:09  <Sly>Ah.
02:39:10  <Sly>got'cha
02:39:11  <konklone>yes
02:39:33  <Sly>Thought you were pulling the redis load.. cause I think there's a way to do that.
02:39:37  * Slydoesn't know shit about redis, though.
02:39:37  <Sly>xD
02:39:51  <konklone>I could do that, though I'm not expecting redis to be under heavy load even with high user load
02:40:07  <Sly>Well, we don't have any control over that anyway.. so that'd be something you'd have to take up with Redis to Go.
02:40:10  <konklone>the serious work is streaming mouse movement, and I'm no longer using Redis to broker messages between processes with that
02:40:11  <Sly>Or irisredis..
02:40:14  <konklone>I'm actually usingopenredis
02:40:16  <Sly>Whichever you're on.
02:40:17  <konklone>using openredis
02:40:35  <konklone>I have a paid account, a 50MB server
02:40:40  <Sly>Ah.
02:40:41  <Sly>Nice.
02:41:07  <konklone>It's keeping loads of analytics on users and their traits (browser, os, version, connection time), who's active, what servers are active, and now system stats
02:41:36  <konklone>AvianFlu: were you able to take a look at adding new drones without disrupting existing ones?
02:44:02  <Sly>Oh, they have analytics and all of that on there?
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02:44:52  <konklone>no I wrote that all myself
02:44:58  <Sly>Ah.
02:45:03  <Sly>Oh, you were talking about on our servers.
02:45:10  <Sly>Thought we were on redis still. xD
02:45:24  <konklone>well redis is storing those analytics
02:45:29  <konklone>but my code, on my servers, is putting it there
02:45:43  <konklone>every user who connects sends in a hash of client-introspected values about themselves
02:45:55  <konklone>and then I store it and increment a bunch of counters with different combinations of stats
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02:46:08  <konklone>browser/os, browser/version/os, browser/transport, etc.
02:46:44  <konklone>that was how I made this report on using SSL with websockets: https://gist.github.com/4247942
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02:48:10  <coderarity>konklone: i think `jitsu setdrones` is supposed to have zero-downtime
02:48:13  <coderarity>konklone: does it not?
02:48:20  <coderarity>gah, i mean `jitsu apps setdrones`
02:48:26  <konklone>coderarity: it does, but it does kill existing drones and start new ones
02:48:30  <Sly>^
02:48:32  <Sly>True story.
02:48:40  <coderarity>yeah, it's supposed to
02:48:49  <konklone>yeah, but my system depends on holding open connections
02:48:49  <Sly>^ Also true story.
02:48:56  <Sly>Damn. Missed that one.
02:49:19  <Sly>konklone: are you using socket.io or what?
02:49:21  <coderarity>konklone: why? can't it accept a new connction?
02:49:25  <konklone>sockjs
02:49:31  <konklone>and sure, users can auto-reconnect...
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02:49:46  <konklone>but if the drones change they could reconnect into a totally different "room"
02:49:56  <konklone>because people are segmented into universes by the drone they're on
02:50:12  <konklone>and so the people you were just interacting with will disappear and everyone will be reshuffled
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02:50:18  <coderarity>i see
02:50:31  <coderarity>hmmm
02:50:50  <coderarity>that is a hard one :O
02:51:01  <Sly>Why don't you save a redis doc with the people in the "room" and then rejoin them?
02:51:18  <coderarity>Sly: he wants the people who were on the same drone to be on the same drone again
02:51:18  <konklone>I don't have any information transfer between drones through redis
02:51:25  <Sly>Ah.
02:51:38  <coderarity>and transferring all of that data is a waste if you could get them all to stick to one drone
02:52:33  <coderarity>and there's no way to force someone to go to the same drone, afaik, so I guess that's why he needs this
02:52:53  <konklone>there's "sticky sessions", so if someone gets disconnected and they reconnect, they would find their way back to the same drone
02:52:59  <konklone>but if setdrones kills the existing drones and makes new ones
02:53:04  <konklone>then that won't help
02:53:30  <cjm>seeing ssl mismatch issues on https://hashpay.com, anyone around to help?
02:53:45  <InspiredJW>coderarity: still my old zombie processes are present. Would you look for my zombie processes and kill them?
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02:56:53  <coderarity>mmalecki did a scan yesterday
02:57:04  <coderarity>are they the same zombies?
02:57:11  <konklone>I had mentioned this over the weekend, and AvianFlu said it was worth looking into this week, so I was following up
02:57:28  <konklone>cjm: fwiw, I get no SSL warnings at hashpay
02:57:33  <konklone>cjm: and also, btw, huge fan of hashpay
02:57:50  <cjm>ok cool, and thanks :)
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02:58:09  <cjm>will be letting lots more people in soon
02:58:30  <coderarity>konklone: yeah
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02:59:03  <coderarity>konklone: the sticky sessions go away :\
02:59:27  <coderarity>cjm: it looks like it works for me?
03:00:17  <coderarity>cjm: also hashpay does look pretty dang sweet
03:00:52  <cjm>coderarity: ok it's been sporadic, maciej has been looking into it for a day or two, getting a few complaints and just hit it myself
03:01:01  <cjm>coderarity: thanks :)
03:01:06  <konklone>coderarity: in *theory* it seems like using setdrones with a higher number of drones could just add new ones - though I'm sure it'd require refactoring of some sort
03:01:34  <coderarity>cjm: aright
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03:05:47  <coderarity>InspiredJW: okay, ran another scan, are the zombies dead now?
03:06:36  <InspiredJW>I do not know
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03:06:40  <InspiredJW>jitsu logs tells me that
03:06:51  <InspiredJW>because I have changed MongoDB user/password
03:06:58  <InspiredJW>so when zombies are present
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03:07:03  <InspiredJW>jitsu logs tells me
03:07:09  <InspiredJW>"wrong auth on mongodb" something like this
03:07:16  <coderarity>oh, well, if you see it again, let me know
03:07:21  <InspiredJW>okay
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03:07:27  <InspiredJW>thanks
03:07:52  <Leo_>Any staff from joyent here?
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03:08:04  <coderarity>joyent? no
03:08:10  <coderarity>Leo_: but are you using nodejitsu?
03:08:21  * jbasdfjoined
03:08:23  <Leo_>oh yeah.. im at nodejitsu irc sry '-'
03:08:28  <Leo_>i was.
03:08:31  <coderarity>oh, lol :P
03:08:32  <konklone>coderarity, AvianFlu, Sly: I'm gonna turn on mouse sharing stuff on the front page for a bit, to test load, if you want to watch it work so far
03:09:07  <coderarity>sure, :D
03:09:22  <konklone>I've actually never done that with sockjs, just a couple times with socket.io
03:09:23  * Slyis debating whether Alfred is worth buying.
03:09:44  <coderarity>Sly: that mac app?
03:09:47  <Sly>Yeah.
03:10:15  <coderarity>Sly: meh, i've never liked mac apps like that
03:10:30  <coderarity>Sly: also, looks like it does the same thing as quicksilver, which is free
03:10:33  <Sly>I'm debating it.. because if you buy it, it allows you to assign global hotkeys.
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03:10:42  <coderarity>Sly: quicksilver does too
03:10:55  <coderarity>http://qsapp.com/
03:11:36  <Sly>Yeah, I know about that one too.
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03:12:03  <konklone>weird, I don't see any activity besides me
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03:12:27  <coderarity>konklone: that's because I don't know the link :D
03:12:31  <konklone>http://isitchristmas.com/
03:12:36  <konklone>haha, I meant random users
03:12:37  <coderarity>NO
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03:13:00  <Sly>I NO SEE MOUSES!
03:13:02  <coderarity>i think i am alone on a drone, lol
03:13:08  <konklone>yeah, this is weird
03:13:15  <konklone>one of my drones is spiked
03:13:16  <konklone>http://iic_sockets_staging.jit.su/dashboard
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03:13:24  <coderarity>i see it too
03:13:26  <konklone>the top one is leftover data from a drone that doesn't exist
03:13:29  <konklone>the second one is spiked and lonely
03:13:30  <coderarity>but i'm on chrome on linux
03:13:33  <konklone>the bottom one only has a few people
03:13:36  <coderarity>and i still don't see anyone
03:13:43  <coderarity>(assuming that the only chrome linux one is me)
03:13:49  <konklone>I'm chrome linux as well
03:13:56  <konklone>weird just got this in my browser
03:13:56  <konklone>XMLHttpRequest cannot load https://iic_sockets_staging.jit.su/christmas/info. Origin http://isitchristmas.com is not allowed by Access-Control-Allow-Origin.
03:13:59  <coderarity>AH IT SAYS NO I'M NT THERE ANYMORE
03:14:04  <konklone>this is so weird
03:14:06  <konklone>what is happening
03:14:09  <coderarity>O_o
03:14:32  <coderarity>hey, look, I see someone!
03:14:37  <coderarity>it actually said disconnected last time
03:14:43  <konklone>you opened the dev console?
03:15:18  <coderarity>https://gist.github.com/8cbc46165ef9df805e8a
03:15:19  <coderarity>yes
03:15:31  <konklone>I'm stop/starting the drones
03:15:33  <Sly>XMLHttpRequest cannot load https://iic_sockets_staging.jit.su/christmas/info. Origin http://isitchristmas.com is not allowed by Access-Control-Allow-Origin.
03:15:35  <Sly>That's what I got.
03:15:56  <konklone>hmm
03:16:08  <konklone>this is new, this was not happening at all until I deployed this stuff
03:16:16  <konklone>connections have been steady for like, weeks
03:16:34  <konklone>okay I stopped and started
03:16:35  <konklone>try again
03:16:36  <konklone>http://isitchristmas.com/
03:16:47  <konklone>this is more like it
03:17:01  <caseywebdev>'MURICA!
03:17:12  <konklone>ah there's a Brazilian flag
03:17:25  <caseywebdev>WAT
03:17:32  <coderarity>hmmm, i got the died from lack of heartbeat again
03:17:46  <konklone>that's frustrating - though I have not yet added auto-reconnect
03:17:47  <konklone>oh man
03:17:50  <konklone>lots of mice now
03:17:56  <konklone>this is kinda awesome
03:18:35  <coderarity>anyone here from argentina?
03:18:46  <coderarity>oh look, the brazilian
03:18:48  <konklone>wow this is actually holding up real well
03:19:05  <coderarity>so many americans :P
03:19:15  <konklone>yeah, that happens
03:19:34  <konklone>I thought about making an incentive to try to silently coordinate movement
03:19:39  <konklone>by having overlapping flags merge into a larger flag
03:19:44  <konklone>but then it would just be a giant American flag
03:19:49  <konklone>with lots of tiny non-American flags :)
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03:19:58  <coderarity>:P
03:20:23  <konklone>ah man I gotta add a click effect
03:21:34  <coderarity>could make it so moving the flags causes a waving effect
03:21:44  <konklone>wow
03:21:46  <konklone>that would be badass
03:21:52  <konklone>....maybe computationally expensive
03:21:53  <coderarity>yeah seriously
03:21:55  <konklone>when there's 100 flags
03:21:59  <coderarity>yeah, lol
03:22:05  <Sly>No worse than people moving around on NKO.
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03:22:15  <coderarity>it depends on how you do it i guess
03:22:25  <coderarity>could be worse if it was physics simulated and stuff
03:22:31  <Sly>Or 3D
03:22:33  <coderarity>if it's just a spritesheet then probably not that much worse
03:22:34  <coderarity>lol
03:22:43  <konklone>I thought about doing it in 3D
03:22:46  <konklone>I've done a bit of WebGL
03:22:47  <konklone>it can be done
03:22:51  <coderarity>3D might actually be better
03:22:58  <coderarity>i mean, faster
03:23:06  <konklone>yeah, right now I'm moving these DOM elements around
03:23:14  <konklone>if I was painting it all onto a canvas or something
03:23:16  <konklone>it probably would be
03:23:31  <konklone>I am hoping to take advantage of CSS3 for stuff though
03:23:41  <konklone>the click effect, some sort of ripple or other mark
03:23:43  <coderarity>CSS3 transforms might work fine
03:24:04  <konklone>making it so the outline of your flag glows when it's Christmas to you, in your time
03:24:09  <coderarity>they're done with hardware now, right?
03:24:33  <coderarity>i mean, CSS3 transforms are driven by hardware
03:24:57  <konklone>in some browsers maybe?
03:25:14  <konklone>http://www.quora.com/Are-CSS3-transitions-in-WebKit-browsers-hardware-accelerated
03:25:48  <coderarity>i see
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03:27:45  <konklone>I made it so I can send a signal in Redis
03:27:50  <konklone>and it will get sent to all connected drones
03:27:55  <konklone>who send it to all connected clients
03:28:05  <konklone>so I can override config settings in the client on the fly, instantly
03:28:11  <konklone>the only one I did like that is the mouse frame rate
03:28:17  <konklone>I'm gonna test that out now
03:28:21  <coderarity>cool
03:28:29  <coderarity>this is how I'm going to do my homework for now on: https://github.com/sjkaliski/numbers.js
03:28:46  <konklone>it's gonna get real choppy in ~5 seconds
03:29:06  <konklone>wow that worked like a charm
03:29:25  <coderarity>lol wow
03:29:33  <coderarity>like no more lag
03:29:54  <coderarity>what did you change it to?
03:30:13  <konklone>I moved it up to 100ms/signal, then back down to 20ms/signal
03:30:26  <konklone>just made it choppy again
03:30:28  <konklone>140ms between signals
03:30:31  <coderarity>yeah, I saw
03:30:32  <coderarity>epic lol
03:30:38  <konklone>and now back down to 20ms between
03:30:40  <konklone>woo
03:30:45  <konklone>I love it when that just works
03:30:46  <coderarity>instalag
03:30:54  <coderarity>i have a feeling that this is what some people do in video games
03:30:58  <coderarity>to make it slower when i'm playing
03:31:08  <konklone>hahaha
03:31:38  <konklone>https://gist.github.com/b73e3fb48edaf49e54ec
03:31:44  <konklone>that was what I was doing in redis
03:31:46  <konklone>man I friggin love redis
03:31:51  <konklone>I had never used it until this project
03:32:25  <coderarity>cool
03:32:32  <coderarity>yeah, i like redis once i started using it
03:32:40  <konklone>the pub/sub system is exactly what I want
03:34:19  <konklone>I may make a little chat channel in the dev console
03:34:29  <konklone>selecting for people who know how to do that
03:34:30  <konklone>and have a dev console
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04:13:22  <mdedetrich>@coderarity: do you have any idea what caused the massive https bug that happened today?
04:13:35  <coderarity>mo
04:13:46  <mdedetrich>since when were you a cow?
04:13:47  <coderarity>no*
04:13:57  <coderarity>:P
04:14:09  <mdedetrich>silleh cows
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04:26:49  <coderarity>mdedetrich: it was due to a balancer issue that we worked around, it's been dealt with since then
04:27:37  <coderarity>mdedetrich: the thing is we were getting some broken http requests
04:27:44  <mdedetrich>@coderarity: is this sought of thing going to happen with production servers when they come out
04:28:00  <mdedetrich>coderarity: oh wow, you mean like corrupted http requests?
04:28:05  <coderarity>yes
04:28:22  <coderarity>i mean, node isn't very good with bad http requests in general
04:28:47  <coderarity>not that it should be :P
04:28:54  <mdedetrich>tbh, for something like a load balancer
04:28:55  <coderarity>in ay case, ot
04:28:58  <mdedetrich>I would have personally used haproxy
04:28:59  <coderarity>it's been fixed
04:29:11  <coderarity>and i can't type :\
04:29:15  <mdedetrich>or if you want complete stability, maybe something that runs on jvm
04:29:33  <mdedetrich>@coderarity: have the requests been fixed, or are you just ignoring them?
04:30:23  <mdedetrich>i mean the bad http requests
04:30:36  <coderarity>i don't think they were our requests, I think they were from somewhere else
04:30:46  <coderarity>so we can't really fix them
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04:30:51  <coderarity>but it's been worked around in any case
04:31:25  <mdedetrich>ok cool
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04:57:59  <AndrewHenderson>Having difficulty installing jitsu via npm. Anyone around to help out?
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04:58:28  <coderarity>AndrewHenderson: what's up?
04:59:14  <AndrewHenderson>Getting errors when running npm install jitsu -g
04:59:33  <AndrewHenderson>@coderarity thanks for the response
04:59:59  <coderarity>AndrewHenderson: can you paste the errors to gist.github.com?
05:00:15  <AndrewHenderson>@coderarity, sure thing. coming right up
05:01:32  <AndrewHenderson>@coderarity https://gist.github.com/4274137
05:02:27  <blakmatrix>whenever i get a crappy install I do `sudo npm cache clear && sudo npm remove jitsu -g && sudo npm i jitsu -g`
05:03:08  <coderarity>AndrewHenderson: just try `npm cache clear && rm -rf /usr/local/lib/node_modules/jitsu` - then try installing again
05:03:28  <coderarity>sounds like you need a sudo before that rm too
05:03:56  <AndrewHenderson>@coderarity ok trying that now
05:04:10  <AndrewHenderson>@blakmatrix, thanks, trying to clear cache now
05:06:26  <AndrewHenderson>@coderarity @blakmatrix got an error when attempting to clear cache
05:06:36  <blakmatrix>:o
05:06:43  <blakmatrix>what did it say
05:06:45  <AndrewHenderson>@coderarity @blakmatrix i will post gist
05:06:57  <blakmatrix>thats weird, if you did it with sudo
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05:09:18  <AndrewHenderson>@coderarity @blakmatrix https://gist.github.com/4274190
05:10:37  <blakmatrix>AndrewHenderson: what does node -v give you?
05:10:47  <coderarity>and npm -v
05:11:09  <coderarity>wait, we're dumb
05:11:10  <coderarity>it's in the fist
05:11:15  <coderarity>gist*
05:11:25  <AndrewHenderson>v0.8.14
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05:12:06  <blakmatrix>lol sorry I saw that beta stuff and got confused
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05:14:21  <blakmatrix>AndrewHenderson: run `rm -rf ~/.npm` seems somehow it has gotten botched
05:14:36  <coderarity>eh, just rm -rf that too
05:14:38  <coderarity>yeah
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05:15:07  <AndrewHenderson>@blakmatrix @coderarity I ran the rm -rf on the jitsu directory and did an install it seems to be working now
05:15:33  <AndrewHenderson>yeah jitsu came down ok
05:15:48  <coderarity>alright, should prolly do that second rm anyways
05:17:02  <AndrewHenderson>ok will do
05:19:41  <blakmatrix>AndrewHenderson: permissions sometimes get wonky in the .nmp directory and cause all kinds of weird errors, sometimes yo ujust gotta blast it away... `npm clear cache` is the nice way of doing it... but I mean like you couldnt even run that command so like gotta take out the sledgehammer on that directory
05:20:06  <AndrewHenderson>done
05:20:44  <AndrewHenderson>i hear you
05:20:51  <AndrewHenderson>do i need to install npm again?
05:21:03  <blakmatrix>jut be gladd you didnt install node with brew ;)
05:21:05  <coderarity>no
05:21:55  <AndrewHenderson>:)
05:22:27  <AndrewHenderson>@coderarity @blakmatrix Thanks for the help!
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05:33:01  <jesusabdullah>nathan7: You heard that pushover race condit might be fixed?
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06:10:56  <blakmatrix>lol wtf is this... hilarious... the adventures of buckaroo bonzai
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06:16:16  <blakmatrix>I am going to planet 10!
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06:19:35  <mdedetrich>lets dance
06:20:13  <blakmatrix>so many awesome actors
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06:28:49  <z0mbieparade>Hey all, I'm new to nodejitsu, and I'm having an issue with a server timeout. Am I in the right place to get help?
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06:29:14  <z0mbieparade>if there's anyone in here awake at this hour.
06:30:10  <gildean>i just woke up
06:30:38  <gildean>i'm not staff or anything, but if you ellaborate on your problem, i might be able to help
06:30:43  <z0mbieparade>sweet
06:31:26  <z0mbieparade>I'm trying to create a turntable bot using this: https://github.com/alaingilbert/Turntable-API
06:31:41  <z0mbieparade>and I'm getting this error on trying to deploy the default example app:
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06:31:57  <z0mbieparade>Nodejitsu Error (500): Internal Server Error
06:31:58  <z0mbieparade>error: There was an error while attempting to deploy the app
06:31:59  <z0mbieparade>error:
06:32:01  <z0mbieparade>error: Error spawning drone
06:32:02  <z0mbieparade>error: Script took too long to listen on a socket
06:32:04  <z0mbieparade>error:
06:32:05  <z0mbieparade>error: This type of error is usually a user error.
06:32:07  <z0mbieparade>error: Error output from Haibu:
06:32:08  <z0mbieparade>error:
06:32:10  <z0mbieparade>error: Error: Error spawning drone
06:32:11  <z0mbieparade>error: at Object.onTimeout [as _onTimeout] (/root/haibu-orchestra/node_modules/haibu/lib/haibu/core/spawner.js:401:15)
06:32:13  <z0mbieparade>error: at Timer.list.ontimeout (timers.js:101:19)
06:32:14  <z0mbieparade>help: For help with this error contact Nodejitsu Support:
06:32:16  <z0mbieparade>help: webchat: <http://webchat.nodejitsu.com/>
06:32:17  <z0mbieparade>help: irc: <irc://chat.freenode.net/#nodejitsu>
06:32:17  <z0mbieparade>help: email: <[email protected]>
06:32:44  <z0mbieparade>I found a couple things on the nodejitsu github page about server timeouts, but nothing with a solution.
06:33:07  <z0mbieparade>I'm not sure if this is something in the code? or something on haibu's end.
06:33:28  <gildean>ah, please paste larger parts of text to a service like gist or pastebin etc. just a note
06:33:36  <gildean>is the app running locally ok?
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06:34:17  <z0mbieparade>I haven't run it locally (forgive me, I'm sort of a newbie at this.)
06:34:54  <gildean>ok, why not try it locally first
06:35:10  <z0mbieparade>Will try that, thanks
06:35:14  <gildean>also, you've checked that the package.json has all the deps etc?
06:35:52  <gildean>for reference on how to form your package.json, check out http://package.json.jit.su
06:37:51  <z0mbieparade>I just tested it locally and it runs fine
06:37:56  <z0mbieparade>I'll check that out
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06:49:47  <z0mbieparade>ah darts, well it started for a second and then errorred out on me again with the same message.
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06:50:15  <z0mbieparade>*drats
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07:12:24  <tylerpower>Hi there, does anyone have experience doing continuous deployment with nodejitsu without using travis? I'd basically like the exact same flow as the recent github/travis integration, but for nodejitsu to wait for a web hook from a different CI system before deploying
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08:00:42  <nathan7>jesusabdullah: awesome
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08:59:43  <levanthien>hello
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11:13:32  <Firestorm>I need some help with something I'm not sure if you guys can help me with x.x Anyone online to try?
11:14:04  <sandfox>Firestorm: whats your problem?
11:14:18  <Firestorm>I'm trying to set up a server for a browser-game (pokemon battle simulator done in node.js) and am not very technical. For some reason the login system isn't working even though other servers set up on other hosts have no problems
11:14:34  <sandfox>Firestorm: (I'm not nodejitsu btw - just trying to be helpful)
11:14:38  <Firestorm>"Official" Server: http://play.pokemonshowdown.com/lobby
11:14:56  <Firestorm>Mine: http://play.pokemonshowdown.com/~~nuggetbridge.jit.su:80
11:15:10  <sandfox>when you say 'not working'
11:15:14  <Firestorm>haha k :P I'm not very technical at all so anything is helpful
11:15:44  <Firestorm>They use a global authentication system regardless of server. YOu aren't logged in when you go to mine even if you are in the others, and the password field doesn't even come up
11:16:10  <Firestorm>https://github.com/Zarel/Pokemon-Showdown/
11:16:16  <Firestorm>I think the login stuff is all here: https://github.com/Zarel/Pokemon-Showdown/blob/master/app.js
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11:18:12  <sandfox>first thing, have you got any logging in there
11:18:46  <sandfox>you should definitely add some for things like error events, have a look at winston -> https://github.com/flatiron/winston
11:19:12  <sandfox>otherwise your shooting blind when trying to work out whats gone wrong
11:20:26  <sandfox>once you have logging in there you can then see it in the nodejitsu dashboard
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11:20:55  <Firestorm>No. Like I said, I'm not too techncial and am merely trying to set up a server for a game made by someone else for our little community. I'm using Nodejitsu 'cause it's simple and was hoping there was something obvious that might stick out for those a bit more well-versed in how nodejitsu works
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11:24:10  <nerd_ema>hi all
11:24:24  <nerd_ema>anyone use node.js on windows?
11:24:26  <sandfox>ah right, gotcha, sorry. thought the source code as yours. I think any problems your having probably aren't nodejitsu specific.
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11:26:26  <Firestorm>hm k
11:26:54  <nerd_ema>what is the best distro linux?
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11:28:31  <nerd_ema>anyone? xD
11:31:12  <alucardX>nerd_ema: for me the best distro is archlinux, but is not for newbies
11:31:34  <alucardX>nerd_ema: maybe you must try ubuntu linux, its intented for all audiences
11:32:10  <nerd_ema>i know ubuntu and i don't like that distro
11:32:26  <nerd_ema>i need to build a webserver linux for apache and node.js
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11:32:41  <nerd_ema>what do you recommend?
11:33:18  <alucardX>I guess ubuntu linux is for all users
11:33:39  <alucardX>easy installation, easy desktop, easy install of node.js tools, code editors ...
11:34:08  <nerd_ema>alucardX: i need a linux os only for webserver, not for gaming xD
11:34:28  <alucardX>nerd_ema: so, unbuntu server its for u
11:34:46  <nerd_ema>but ubuntu is so heavy
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11:34:58  <alucardX>ubuntu server is not heavy
11:35:06  <nerd_ema>i want install a server on pentium 4 with 2.8 ghz monocore xD
11:35:06  <alucardX>try debian netinstall
11:35:54  <alucardX>ubuntu server already have (only) the server tools, you can personalize the installation in order to minimize the storage and resource usage
11:36:14  <nerd_ema>ok i try with that xD
11:38:53  <nerd_ema>alucardX: Ubuntu Server 12.04.1 LTS is ok?
11:39:01  <nerd_ema>or 12.10?
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11:45:54  <nerd_ema>i have a big problem :S anyone can help me?
11:46:02  <nerd_ema>i have a problem with canvas-node
11:47:53  <nerd_ema>no one can hel me? :S
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11:48:20  <nerd_ema>*help
11:49:02  <nerd_ema>i have an error here : [12/13 12:47:16 GMT+0100] tmpCtx.drawImage (img, 0, 0, img.width, img.height);
11:49:10  <nerd_ema>[12/13 12:47:16 GMT+0100] Error: Image given has not completed loading
11:49:19  <zX360Shotz420Xz>c4nvaS 2mlg4u bR0
11:49:43  <nerd_ema>but i read an image like this : var squid = fs.readFileSync(tmpPath);
11:49:54  <nerd_ema>not async
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11:56:04  <alucardX>nerd_ema: its ok
11:56:24  <alucardX>the lts version is ok
11:56:34  <nerd_ema>alucardX: i don't know why i have this error : Image given has not completed loading
11:56:55  <nerd_ema>ah sorry xD
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12:06:48  <m6k>Hi, I have problem connecting to heroku postgres using package pg 0.8.8. I am using the pg.native client (the js one seems to not support ssl which required for heroku postgres). I get this error:
12:06:50  <m6k>ld.so.1: node: fatal: relocation error: file /opt/haibu/apps/m6k/herowars/package/node_modules/pg/build/Release/binding.node: symbol PQconnectStart: referenced symbol not found
12:06:58  <m6k>username m6k, application herowars
12:07:06  <m6k>any hints?
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12:26:16  <yawnt>Mikeumus: update the pg version
12:26:19  <yawnt>er m6k
12:28:09  <m6k>aha, I see, I had "0.8.x" in package.json and npm was not showing me new versions because of this. Thanks for the hint.
12:28:16  <yawnt>pleasure
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12:53:06  <nerd_ema>someone use heroku?
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12:53:33  <yawnt>heh you should ask that in #heroku :P
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12:55:51  <nerd_ema>yawnt: i forgot one thing, you are italian?
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13:14:52  <nerd_ema>\join #heroku
13:19:03  <m6k>The new version of pg did not help. I created minimalistic example: https://gist.github.com/4276338
13:19:06  <m6k>error is still [12/13 14:12:13 GMT+0100] ld.so.1: node: fatal: relocation error: file /opt/haibu/apps/m6k/jitsupg/package/node_modules/pg/build/Release/binding.node: symbol PQconnectStart: referenced symbol not found
13:20:44  <yawnt>m6k: to be honest
13:20:53  <yawnt>ssl in js should have been landed in 0.8.3
13:20:56  <yawnt>if i remember correctly
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13:22:07  <m6k>yawnt: If I am not using native version, I get this error: { [error: no pg_hba.conf entry for host "90.176.167.141", user "mwgegpdkbqlsoq", database "d1m8elvd6fg5e8", SSL off]
13:22:23  <yawnt>i see
13:22:37  <yawnt>m6k: let me try
13:22:42  <m6k>I will try to read the source to see if there is ssl support in the js version and how to force use it
13:24:15  <yawnt>https://github.com/brianc/node-postgres/pull/170
13:24:42  <yawnt>"Changing hard coded rejectUnauthorized: true to false fixes the issue."
13:29:21  <m6k>Aha, there seems to be no way how to force ssl using connection string, but if I use config object instead, I can simply set "ssl": true. And then it works as expected. Worth adding to pg documentation, I will make pull request.
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13:34:01  <nerd_ema>nodejitsu not work :S i can't login here
13:34:02  <nerd_ema>https://webops.nodejitsu.com/
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13:34:58  <nerd_ema>and the console not respond, still on restarting app server
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13:36:45  <yawnt>nerd_ema: checking
13:37:14  <nerd_ema>i can't do nothing :S
13:37:38  <nerd_ema>i need to read my log but i can't do that on webpabe because i can't login
13:37:57  <nerd_ema>and i can't read the logs con terminal because nodejitsu not respond
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13:39:38  <nerd_ema>yawnt: why???
13:39:43  * jetiennejoined
13:40:30  <`3rdEden>nerd_ema: we are looking in to it
13:40:49  <nerd_ema>tnx :S
13:41:12  <papachan>i cannot log too
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13:45:29  <pat2060>Um... is the login server frozen? it seems that way.
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13:49:21  <`3rdEden>pat2060: Yes, there seems to be small disturbance with the login service (both webops and jitsu) we are actively working on resolving this
13:49:43  <pat2060>okay, thank you. I was just making sure it wasn't something wrong with my side.
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14:14:54  <yawnt>nerd_ema: can you try now?
14:15:14  <nerd_ema>yawnt: yes yes now work ;)
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14:18:21  <`3rdEden>papachan: You should be able to log in again
14:20:20  <papachan>yes correct
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14:22:53  <yawnt>dammit
14:23:02  <yawnt>mAritz: i'm going to watch The Hobbit in ~ 1 hour
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14:23:19  <mAritz>why?
14:23:23  <yawnt>cause *funé
14:23:27  <yawnt>*fun*
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14:33:56  <blasss>Hello! I am having some trouble with my mongoDB while trying to deploy my app
14:34:03  <blasss>can anyone help me please?
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14:38:42  <blasss>Is there anyone that can help me?
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14:39:25  <Sly>Hey, blasss.
14:39:26  <Sly>What's going on?
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14:49:36  <heorlibng>my coud status is: bad https://gist.github.com/4276829
14:49:39  <heorlibng>is there a problem with rackspace or iriscouch perhaps?
14:50:25  <heorlibng>happened after (but perhaps not because) redis added
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14:51:11  <Sly>heorlibng: That happens sometimes. It's Rackspace. http://errors.jit.su/Rackspace%20Error%20(404):%20Item%20not%20found
14:51:20  <heorlibng>ok, thanks
14:51:26  <heorlibng>just wait?
14:51:31  <Sly>Read the link I posted.
14:51:48  * kuryakiquit (Ping timeout: 245 seconds)
14:52:12  <heorlibng>thanks!
14:52:25  <blasss>I am having trouble with the configuration of my Mongo DB. I have created it, but the app doesn't let me sign in
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14:58:49  <heorlibng>similar result, updated https://gist.github.com/4276829
14:59:00  <heorlibng>trying again
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15:10:24  <Sly>heorlibng: I'm guessing it worked the last time?
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16:03:30  <drewh>hey guys is it possible to read a file from the file system on nodejitsu(not write)
16:03:40  <coderarity>yeah
16:03:41  <kfrancoi>I have a question : How can I access the file system from my nodejitsu app ?
16:03:43  <coderarity>and write too
16:03:54  <coderarity>what a coincidence
16:04:06  <kfrancoi>I want to access the "public/tmp" folder from my app root directory. Any idea ?
16:04:39  <coderarity>in any case, drewh and kfrancoi, just use the fs module in the root of your app
16:05:02  <coderarity>see http://nodejs.org/api/fs.html
16:05:18  <kfrancoi>can I use : "process.cwd()" to know the full path to my root folder ?
16:05:41  <drewh>wait you can write?
16:05:47  <coderarity>yes
16:05:49  <drewh>how long is the file available for?
16:06:09  <coderarity>until you deploy again
16:06:22  <drewh>woah
16:06:26  <drewh>interesting
16:06:44  <drewh>is there documentation on size limitations and such?
16:08:21  <kfrancoi>for example, to access the folder "public/tmp/" from my root. I know how to use "fs", I just don't know how to reference the complete path.
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16:08:31  <coderarity>not really, there's a soft limit documented though
16:08:41  <coderarity>which is 2 GB
16:08:46  <coderarity>kfrancoi: __dirname
16:08:54  <drewh>wow this changes a lot
16:08:59  <drewh>not used to a paas allowing writes
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16:09:04  <drewh>or if they do very short time
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16:09:16  <coderarity>well, i mean, it's only until you deploy again
16:09:20  <coderarity>so it's not persistent or anything
16:09:32  <coderarity>but if you have file uploads and such, you can put those on the FS
16:09:34  <drewh>yea but still
16:09:35  <kfrancoi>coderarity : Thanks...
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16:10:03  <drewh>anything that can keep them temp so you can put them on s3
16:10:23  <drewh>so you don't have to upload directly
16:10:38  <drewh>now if only i could run ffmpeg
16:10:38  <coderarity>yeah
16:10:40  <drewh>on nodejits
16:10:45  <drewh>nodejitsu*
16:10:49  <drewh>haha
16:10:58  <k00k>with nodejitsu, is there anything special one needs to do when using static directories like: app.use(express.static(__dirname + '/public'));
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16:11:10  <coderarity>drewh: that might be possible, I'll ask someone about it
16:11:15  <coderarity>k00k: no
16:11:34  <k00k>for some reason my twitter bootstrap css isn't loading
16:11:39  <k00k>Cannot GET /bootstrap/css/bootstrap.min.css
16:11:54  <coderarity>k00k: how does your static handler look?
16:12:04  <k00k>and that's in my public folder
16:12:13  <k00k>app.use(express.static(__dirname + '/public'));
16:12:38  <k00k>works fine on my local
16:12:45  <k00k>is how i've always done it
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16:12:56  <coderarity>sounds fine to me
16:13:03  <coderarity>k00k: do you have it in a .gitignore?
16:13:20  <k00k>yep
16:13:21  <k00k>lol
16:13:23  <k00k>thanks
16:13:27  <coderarity>make a blank .npmignore
16:13:32  <coderarity>you can leave it in the .gitignore
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16:14:02  <k00k>what's a blank .npmignore do?
16:14:24  <coderarity>it'll use a .npmignore if it finds it, and then it falls back to .gitignore
16:14:38  <coderarity>so if you have a blank .npmignore then it won't use the .gitignore
16:14:42  <k00k>roger
16:14:45  <k00k>thanks again
16:14:52  <coderarity>np
16:15:24  <k00k>i had *.css in there because i'm using stylus
16:15:29  <k00k>in my .gitignore
16:15:39  <coderarity>makes sense
16:15:41  <kfrancoi>Can I use the npm package "gm" ? I'm asking because it requires some weird compilation steps...
16:15:58  <k00k>coderarity: just tried, works now.
16:15:59  <coderarity>kfrancoi: maybe, got a github link and I'll check it o?
16:16:12  <coderarity>out*
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16:20:56  <k00k>coderarity: I think the gm he refers to is: http://aheckmann.github.com/gm/
16:21:26  <coderarity>kfrancoi: ah, yes, we support that
16:21:29  <coderarity>k00k: thanks
16:21:33  <k00k>np
16:22:36  <drewh>do you think you guys would ever support something like this?
16:22:37  <drewh>http://ffmpeg.org/
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16:29:00  <Sly>drewh: You mean being able to stream through our platform?
16:29:25  <drewh>Na
16:29:32  <drewh>Being able to run ffmpeg commands
16:29:41  <drewh>Having ffmpeg
16:29:44  <drewh>available
16:29:50  <drewh>to run conversion on audio
16:29:53  <drewh>mainly
16:29:57  <drewh>but it does video thing stoo
16:29:58  <drewh>too*
16:30:04  <drewh>things*
16:30:08  <drewh>ugh can't type
16:30:12  <drewh>Sly:
16:30:19  <kfrancoi>coderarity : Thanks again !
16:31:32  <coderarity>krishna: np
16:31:32  <Sly>drewh: Not sure if we'll ever support that or not.
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16:33:50  <drewh>Sly : Ok thanks
16:33:55  <drewh>Worth a try
16:33:56  <drewh>haha
16:34:01  <Sly>I'll ask when someone from devops is around.
16:34:19  <Sly>But yeah.. we try to keep from adding a lot of stuff in, because then it takes up more space on the drones.
16:34:57  <drewh>I think you could see a few demo audio/video services show up
16:35:07  <drewh>Sly: yea
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16:56:52  <k00k>I added a mongohq db via nodejitsu, can i manage that db via mongo cli or a gui (mongohub) or anything?
16:57:42  <kfrancoi>@k00k : Good question!
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16:58:35  <k00k>when i tried, i got 'connect failed'
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17:17:04  <kfrancoi>Can I use "mongo" in the command line to connect to a mongohq db ?
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17:18:15  <gildean>yes. just provide the url and the credentials
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17:20:26  <davidbowieslefte>hi, I'm not sure if this is the right place to ask about Flatiron stuff, but... in Plates, does anyone know how to refer to an id rather than a class in a map?
17:21:07  <davidbowieslefte>.id() doesn't work
17:21:16  <davidbowieslefte>.class() does
17:22:05  <coderarity>.where('id').is('value')
17:22:28  <davidbowieslefte>ty!
17:23:36  <coderarity>k00k: yeah, but you can't use the mongo URL up front
17:23:51  <coderarity>k00k: there's options for username and password and port, i think
17:24:08  <k00k>coderarity: I was doing:
17:24:17  <coderarity>see mongo -h
17:24:34  <k00k>mongo linus.mongohq.com/my-db -u nodejitsu -p mypassword
17:24:46  <coderarity>is there a port?
17:25:13  <k00k>not according to my nodejitsu.com/databases control panel
17:25:27  <k00k>actually, there is
17:25:44  <k00k>you have to copy the connection string to see it
17:25:58  <k00k>should be displayed as a parameter in the list too
17:26:12  <k00k>so it's not so hidden
17:27:14  <coderarity>indeed
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17:53:26  <nathan7>AvianFlu: we need to talk, right?
17:54:43  <AvianFlu>nathan7: yes, in an hour and a half
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17:56:10  <nathan7>AvianFlu: Okay
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18:12:51  <k00k>what's the best way to handle deployment of multiple environments (dev, qa, prod) of a single codebase to nodejitsu so that each env is its own app?
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18:16:08  <Sly>k00k: just simply split it up. You'll have to change the app name and subdomain for each one in package.json.
18:16:15  <Sly>Then deploy separately.
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18:33:15  <k00k>Sly: when you say "split it up", do you mean that I should just create 3 separate copies of the entire codebase on my local
18:33:17  <k00k>?
18:34:31  <Sly>You can use process.env.NODE_ENV to switch environments.. and use that in your code to change options or whatever you're wanting to change..
18:34:37  <Sly>Then set the environment variables in the separate drones..
18:34:57  <Sly>But you have to get them deployed on our servers.. and in order to do that, you'll have to change the subdomain and the app name before deploying. Otherwise, it'll clash with the one you already have deployed.
18:36:47  <k00k>ok. i guess I was just wondering if the jitsu command allowed me to target a different app than what's in package.json
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18:37:57  <k00k>i mean when i do a deploy
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18:47:45  <k00k>or if i could put multiple app targets in package.json
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19:02:38  <Sly>Sorry, k00k. That's the only way as of right now.
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19:28:10  <nathan7>AvianFlu: Yo
19:28:21  <AvianFlu>sup
19:28:29  <nathan7>Skypestuff!
19:28:40  <AvianFlu>in a few minutes :D
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19:28:52  <nathan7>Fo' shizzle
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20:29:30  <dariusk>hey, is this still the right place for nodejitsu support?
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20:31:31  <blakmatrix>dariusk: yes
20:31:35  <blakmatrix>whats up
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20:36:57  <blakmatrix>dariusk: you still there?
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21:06:53  <bent0>anyone know how to rectify 'package.json error: can't find starting script: node app' when trying to deploy an express app?
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21:08:44  <julian_duque>bent0: change in your package.json from "node app" to "node app.js"
21:09:11  <bent0>okay, i'll give it a try
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21:10:51  <julian_duque>bent0: it worked?
21:10:55  * st_lukeis free
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21:11:08  <yawnt>ARE YOU A FREE ELF?
21:11:22  * yawntjust came back from `The Hobbit`
21:11:29  <bent0>it seems to have worked, but now I get another error Error: Cannot find module 'nodemailer'
21:11:32  * yawntconfuses HP and LOTR
21:11:50  <yawnt>bent0: you need to add it to the "dependencies" field in your package.json
21:11:51  <yawnt>:)
21:11:59  <st_luke>yawnt: yes
21:12:04  <yawnt>nice
21:12:11  <bent0>ok
21:13:00  <bent0>i would've thought npm would do that for me automatically, but looks like that's not the case
21:13:15  <julian_duque>bent0: it is a good practice to use npm with the --save option to automatically add the dependency to package.json
21:13:28  <bent0>ahhh
21:13:29  <yawnt>hey julian_duque :D
21:13:52  <dariusk>blakmatrix, sorry I got pulled away.
21:14:24  <julian_duque>:)
21:14:51  <dariusk>blakmatrix, I have an app, teamsnake, that suddenly stopped working and is throwing this error: Cannot find module 'express'
21:15:06  <dariusk>(express is and was in the package.json, 2.5.x)
21:15:13  <blakmatrix>dariusk: what is your username
21:15:19  <dariusk>blakmatrix, dariusk
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21:22:04  <bent0>awesome. i'm deployed. thanks julian
21:22:11  <julian_duque>bent0: excellent!
21:22:31  <bent0>my first deployment with nodejitsu -- should be easier from now on :)
21:23:32  <julian_duque>bent0: Yays!! \o/
21:23:43  <st_luke>indexzero: hail
21:23:55  <indexzero>st_luke: yo
21:24:21  <st_luke>beer this weekend?
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21:24:51  <nathan7>damnit. I was gonna make this all quick and hacky
21:24:58  <drewh>hey guys is it possible to upgrade the redis instance through nodejitsu or iriscouch?
21:25:08  <nathan7>and before you know it you're writing plugins
21:25:19  <indexzero>st_luke: santacon on saturday
21:25:20  <indexzero>count it
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21:25:47  <nathan7>winston's pretty cool
21:25:55  <st_luke>indexzero: I have not heard of this
21:31:57  <cronopio>drewh: you need to contact iriscouch directly
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21:40:48  <st_luke>anoemi: you going to philly tonight?
21:41:34  <anoemi>st_luke: i am :)
21:42:47  <st_luke>anoemi: awesome :). say hello to tim and the gang for me, they're great people
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21:46:15  <dariusk>blakmatrix, I have to head out but thanks in advance for your help (feel free to PM me or whatever)
21:47:19  <anoemi>st_luke: definitely will. i love the nodephilly crew. :)
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21:49:12  <st_luke>last time I was there I had a little bit of time to talk to him and hear about his motivations for doing it, he really fucking gives a shit.
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22:06:26  <drewh>cronopio : thanks
22:07:17  <cronopio>drewh: you're welcome
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22:13:10  <porsager>!help
22:14:20  <blakmatrix>Hi porsager, How My I help you today?
22:15:31  <porsager>could you give me some pointers to some reading material on profiling my app ? :)
22:16:07  * jlank_quit (Ping timeout: 246 seconds)
22:16:16  <porsager>i thought i saw a section in your documentation about it once
22:16:23  <porsager>but now i just can't find it
22:16:46  <blakmatrix>I don't think we had such a section
22:16:52  <porsager>the only thing i get to is this news post back from april about joyent and dtrace http://nodejitsu.com/company/news.html
22:17:08  <porsager>ok.. must have dreamt it :)
22:17:28  <porsager>at least it makes sense why i can't find anything then :P
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22:18:58  <porsager>when you write "DTrace enabled analytics" is it just for you to use it with your system at joyent ?
22:19:24  <blakmatrix>you can install dtrace on linux as far as I am aware
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22:22:16  <blakmatrix>porsager: but dtrace, v8-profiler, and node-inspector are really the tools I know about for it, and I'm afraid I havent had too much experience with them to be of help
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22:23:27  <porsager>allright, thanks blakmatrix ;)
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22:24:13  <porsager>found the link i dreamt about by the way ;) http://docs.nodejitsu.com/articles/getting-started/how-to-debug-nodejs-applications
22:26:56  <mikemorris>any particular reason i'd be getting a 500: connect ECONNREFUSED on `jitsu deploy` right now?
22:28:37  <blakmatrix>mikemorris: no, what is your username and appname
22:28:56  <mikemorris>username nclud, app blockblaster
22:31:03  <generalissimo>mikemorris: i'm getting the same
22:31:12  <generalissimo>might be a nodejitsu-wide problem
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22:38:31  <blakmatrix>generalissimo: mikemorrisyou should be able to deploy now
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22:39:00  <mikemorris>thanks! just a hiccup of some sort?
22:39:59  <generalissimo>blakmatrix: thx it worked
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22:41:21  <blakmatrix>mikemorris: something like that
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23:57:42  <Mikeumus>I forget the url at nodeconf.com with the video? Anybody recall a brief search on google was diceless.
23:59:19  <Mikeumus>2012 videos*
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