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07:16:54  <noffle>module naming: collide-2d-aabb or collide-2d-aabb-aabb (to indicate it's AABB vs AABB testing)?
07:17:17  <noffle>I already have collide-2d-aabb-tilemap published, but goshdarn is collide-2d-aabb-aabb not fun to write
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08:02:49  <feross>wa7son: fixed the performance on http://magickeyboard.io by removing the letters once they're offscreen
08:03:12  <feross>wa7son: well, really, once they collide with a platform that is 400px off the bottom of the screen :)
08:03:25  <feross>works really well now, even after a long time running
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09:59:29  <wao_>aaa
09:59:32  <wao_>feross: are you comming to 32c3?
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15:21:38  <wa7son>feross: nice :) What about the speeding up of the letters? Did it solve that as well?
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18:56:22  <pfraze>dguttman: hey lmk if you need help on the v2
19:04:56  <feross>wao_: yeah, probably
19:05:19  <feross>wa7son: yep, it solved that too!
19:05:44  <feross>wa7son: so our theory about the physics calculation taking longer than one tick (16ms) was probably right
19:16:32  <mafintosh>feross: nice magickeyboard.io runs pretty smooth on my macbook now
19:18:58  <pfraze>mafintosh: challenge: juggle a 5 using other numbers
19:20:03  <dguttman>pfraze: thanks! looking good so far: http://gyazo.lincx.io/e1a8a1c00571a14aa9653611de6c09c4.png
19:20:17  <mafintosh>pfraze: easy - just spam all the numbers
19:20:19  <pfraze>dguttman: +1
19:20:31  <pfraze>mafintosh: bruteforce wins again
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19:49:22  <dguttman>pfraze: https://github.com/ssbc/patchwork/issues/42
19:49:56  <pfraze>dguttman: yeah so is the deal that you keep closing the window, and expecting replication to continue in the BG?
19:50:14  <dguttman>yeah, I close the window and it quits
19:50:45  <dguttman>most osx apps just hide
19:50:59  <pfraze>yeah
19:51:22  <pfraze>ok I'll get that merged today or tomorrow
19:51:29  <dguttman>=)
19:51:52  <dguttman>v2 looks awesome btw
19:54:00  <pfraze>glad you like it!
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20:29:18  <freeman-lab>noffle: i'd go with collide-2d-aabb-aabb just for consistency with your other one
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